Tuesday 31 January 2017

3 Things We Learned From 'World of Warcraft' Boss

Ion Hazzikostas doesn't just have the most heavy metal name of any gamer maker ever, he's also the game director for the massive MMO World of Warcraft. In a recent interview with Glixel, he revealed how his team fights to keep the 13-year-old game kicking ass for its players.

This article originally appeared on www.rollingstone.com: 3 Things We Learned From 'World of Warcraft' Boss



from Rolling Stone Latest Sports and Music and Movies and Politics and Culture News http://www.rollingstone.com/culture/news/world-of-warcraft-3-things-we-learned-from-video-game-boss-w464166

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